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January 31, 2013
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...the best way to view a GUI is on an angle, mocked up on an iPhone screen, with epically shallow depth of field?

I don't care whether or not it's an app designed FOR the iPhone. If you take a photo of an iPhone on an angle with low DoF, absolutely ANYTHING will look good on it, even a pure white screen. I shit you not. The details and reflections in the phone's body make up at least 90% of the visual satisfaction, completely taking focus away from the actual GUI. "But it shows how it would look in the real world." No mate it doesn't. My human eyes don't have the DoF of an expensive Canon macro lens, nor do I use my phone holding it at a 45 degree angle, and sat in the middle of a professionally lit photography studio. When I buy food, I don't need to see a picture of somebody eating it.

On the flip side to making otherwise hideous designs look like the most amazing thing ever, a photo mock up also makes truly beautiful design look like crap. If you've spent days on end hammering away at pixel-level details, why would you showcase it all as a massive blur? You're doing yourself no favours. You make great work so SHOW that you make great work. An Xbox game case shows screenshots not a photograph of screenshots on a TV.

I've just viewed a popular image on a certain popular website. It has hundreds of likes and comments praising it for being so beautiful. It was indeed a phone shot. On the screen was a plain white background, a single solid green line, and a small paragraph of grey text. Three elements. That's it. MS Paint would laugh out loud at such a thing. But slap that thing on a phone and you gain additional fake screen gradients and reflections and a blur that suggests that there COULD potentially be amazing amounts of detail beneath it.

Why is this happening? It's shaping up to be my most disliked design trend of all time. I want to view Graphic User Interfaces not photographs.

:/
  • Mood: Rant
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:icon4nt1p0p:
4nt1p0p Featured By Owner Feb 1, 2013  Professional Interface Designer
I get the idea behind this presentation. Sometimes its a good way to show how the sizes and grid looks on actual device (in case its not just photoshoped iPhone with the design on it). Now I dont talk about the reflections and details. Only the composition and the general overview itself.

People on dribbble dont praise the shots with 45 degrees angle because of the shot of iPhone. Authors generally put their raw pixel perfect design as attachement. Usually the iPhone angle shot represents that the design is actually functional, and not just 800x600(if they chosed 2x size) document they made in Photoshop. By these shots people can spot new apps created on devices. And yes its mostly iPhone with 45 degrees. But the fact is, that no one is really making the Android device taken from 120 degrees angle. They just choose the most popular freebie out there.
...............
With that being said, I also understand your point of view. I would also prefer the original design of the application, especially when you are submitting on the website which should showcase the best designers out there. Leave the iPhone presentation for clients, they find it awesome. None of us would ever praise these shots in case just the iphone presentation is submitted. If anyone asks why, the answer is simple: We create these presentations on daily basis when we talk with clients. We dont really care how it looks as smart object put in the iphone case.
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:icontimsilva:
timsilva Featured By Owner Jan 31, 2013  Professional Interface Designer
lol totally agree with you Lance, it's a super annoying way to present a UI. Maybe once in a blue moon its fine, but I generally think it is severely overused now days.
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:iconchrispynutt:
Chrispynutt Featured By Owner Jan 31, 2013
I really agree, but I get the idea behind it. Same with the HUGE text you on some modern sites, because they want it to look good on a tablet, but forget the high percentage of normal PC users.

I don't know what an answer is to stop ripping and make it legible.
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:iconskillet98:
Skillet98 Featured By Owner Jan 31, 2013  Hobbyist Interface Designer
I've seen a lot of what you're speaking of on "that site". I don't really get it either. At least most of the people that I've seen doing it are decent enough to post the raw interface as well, and not ONLY that kind of shot.
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:iconosec:
osec Featured By Owner Jan 31, 2013  Professional Interface Designer
I want to buy you a beer.
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:iconpureav:
Pureav Featured By Owner Jan 31, 2013  Professional Interface Designer
LOL. Well just knowing that some people agree is good enough. I was starting to worry that I just made myself look a right plank.
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:iconenzudes1gn:
EnzuDes1gn Featured By Owner Jan 31, 2013  Professional Interface Designer
cough* Dribbble :P
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:iconpureav:
Pureav Featured By Owner Jan 31, 2013  Professional Interface Designer
Shhh...







Srsly tho _
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:iconmarvriley:
MarvRiley Featured By Owner Jan 31, 2013  Professional Interface Designer
maybe it's a good way to show off what you've designed but makes it hard to rip it off completely...
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:iconpureav:
Pureav Featured By Owner Jan 31, 2013  Professional Interface Designer
I agree that it makes a wonderful alternative to an anti-rip watermark, but the best way to show off your work is to purely show off your work.
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