I imagine the majority of you are screaming "DUDE, SHAPE LAYERS" right off the bat. I'm bringing this up because I have some personal concerns and require a bit of feedback. I suppose this is really the question of vector vs raster in disguise, but I'm trying to avoid that for as long as possible.
I consider my design workflow somewhat old fashioned compared to nearly every video I see on GUI design, in that, I hardly ever use shape layers (not even for circles ). This is my first concern, but not because I feel I'm doing something wrong. My work equally has hardly ever required something to be resizable as an end product, making the immediate benefits of shape layers dissolve quite quickly. I prefer to use marquee tools to draw and sculp my shapes, using raster fills wherever and however I can. It's simply what I'm used to, and there's comparatively no time difference to using shape layers to achieve the same thing.
A couple of quick reasons I use (/prefer?) working in raster are 1: I love ultimate control over every single pixel, to the point of drawing my own anti-aliasing (...yes), and 2: shape layers can quickly become a huge mess to work with when 10+ intersecting shapes come together to sculpt just one thing.
I've always encouraged people to use what they're most comfortable with, it makes perfect sense. However, I've been asked over the years to consider providing tutorials and tips. I've been wanting to begin a youtube channel covering GUI design from the ground up for a while now. Not mere quick tuts, but thorough in-depth GUI analysis and practical details of design. My concern is that if I'm seen to be working with raster, I'll be doing an injustice to beginners by not using the most commonly used tools, or, they'll be put off entirely.
I have the option of forcing myself to use shape layers more. However, after ten years of perfecting the use of the tools I use, I feel it would be a mistake at this time in my career to throw out everything I know just to learn a new workflow with no improvement in results.
My choices (well, thoughts)
- Move with the times, adopt the workflow of those around me, and hold the channel until I'm ready.
- Do what I do, but try to cover shape layer alternatives in my videos wherever possible.
- Take pride in the fact I do things differently and encourage that attitude.
- Make the channel focus more on the principals of GUI and less on the artwork.
- Stop over thinking it! Some people even use tablets to paint their interfaces.
I feel there's a void in the area of learning GUI which I'd like to attempt to fill. I love sharing knowledge with people, and equally gaining it from them. I just need to get over this circle of thoughts before I can move on. Your thoughts are utterly appreciated!